

Even if you have a deep bank of upgrade points, it still costs VC to use them. However, I am bothered by how the progress of your player is so easily tied - and possibly dependent - on how much VC you have in the tank. Much has already been made about the very principle of microtransactions and the constant use of VC, which is the in-game currency of the NBA 2K universe, so I won't add my half-brained thesis to the pile. I couldn't find any athletic profiles (foundational sets of speed, quickness, jumping ability, strength) that could accommodate that for my own creation, which I would have been curious to try out.Īnother issue I have deals with the economy. Take Zion, a 6-6, 285-pound kid who could pull off 360s and dunk from the foul line when he was a teenager while also being just as fast, quick and skillful as people half his size. I didn't see the chance to be a true "anomaly," which I think is what some people would want. One is that even with the expansive stable of profiles and attributes, there's not much that accounts for the bouts of athletic freakishness fans have seen in real life, like young LeBron or Zion Williamson. I generally enjoy the creation process, but I can't shake a few of the issues and questions I have about the system. There are more archetypes and athletic profiles available in 2K21, which opens you up to tinker with and tailor your player to how you like to ball (or how you think you like to ball). Each athletic profile and attribute path you choose in the creation process has a web of checks and balances tied down to wingspan and weight, so you can get really nerdy about things if you want. In a similar way you'd build a wizard who sacrifices defensive fortitude for immense offensive power, you might build a point guard who can shoot the lights out and is an excellent passer, but won't necessarily collect bodies at the rim with his jumping and dunking ability. For non-hoops players who might be curious, think of this creation palette the same way you'd think of building a character in an RPG. I find myself, even now, embroiled most of the time in the M圜areer mode, where one builds a player practically from scratch from a wide range of tools, attributes, player archetypes and athletic profiles. The appeal of NBA 2K21, even with its litany of subtle tweaks and improvements, feels limited for the first time, mainly because it comes at a time on the calendar when people know a next-gen version promising mind-altering visuals at the very least is just around the corner. It remains another example of sports-title excellence on a variety of levels, but so does the last one, and even the one before it. That's what makes NBA 2K21 a tough title to grade because while it has all of the wonderful things I just mentioned, so did the previous game. Whether you're just shooting around for fun, running a franchise or playing for a living, NBA 2K found a way to make basketball connect with you.

Nba 2k21 switch review series#
Over the years, the NBA 2K series has managed to bottle up all of roundball essence and deliver an impeccable presentation to the world, managing to balance the game's freewheeling soul with an understanding of the intricacies of its craft and respect for its nerdish complexity. While football can be romanticized with prose about war, brutality and toughness, basketball opens itself to artistic interpretation in its own special way, when one can enter discussions about artistry, beauty, energy, flow and togetherness that can manifest itself anywhere there's a hoop, or even just a ball. I just like seeing it: the motion, the athleticism, the stars, the pure freedom and beauty of the game. If aliens or some malevolent genie said I could only choose to watch one sport for the rest of my life, I would have a very hard time not picking basketball.
